1 from tkinter import *
2 import random
3
4 #list of possible colour.
5 colours = [
'Red','Blue','Green','Pink','Black',
6            
'Yellow','Orange','White','Purple','Brown']
7
8 score =
0
9
10 #To take
in account the time left: initially 30 seconds
11 time =
30
12
13 #Function that will start the Game
14 def startGame(
event):
15
16     
if time==30:
17
18         #start the countdown timer
19         countdown()
20
21     #run the function to chose the next color
22     nextcolor()
23
24 def nextcolor():
25
26     
global score
27     
global time
28
29     #
if a game is in play
30     
if time > 0:
31
32         #make the text entry box active
33         colour_entry.focus_set()
34
35         
if colour_entry.get().lower() == colours[1].lower():
36
37             score +=
1
38
39         #clear the entry the box
40         colour_entry.delete(
0, END)
41
42         random.shuffle(colours)
43
44         # change the colour to type,
by changing the
45         # text _and_ the colour to a random colour
value
46         colour.config(fg= str(colours[
1]) , text = str(colours[0]))
47
48         # update the score.
49         scoreLabel.config(text =
"Score: " + str(score))
50
51 #Countdown Timer Fuction
52 def countdown():
53
54     
global time
55
56     #
if a game is in play
57     
if time > 0 :
58
59         #decrement the
value
60         time -=
1
61
62         # update the time left label
63         timeLabel.config(text =
"Time left: "+ str(time))
64
65         # run the function again after
1 second.
66         timeLabel.after(
1000, countdown)
67
68 #Driver Code

69 if
__name__=='__main__':
70
71     root = Tk()
72
73     #Setting the title
74     root.title(
'Color Game')
75
76     #Setting the geometry of the window
77     root.geometry(
'375x200')
78
79     #
set an instruction label
80     instructions = Label(root, text =
'Type in the colour of the words, and not the word text!', font = ('Helvetica', 12))
81     instructions.pack()
82
83     #Create a Score label
84     scoreLabel = Label(root, text =
'Score :'+str(score), font=('Helvetica' , 12))
85     scoreLabel.pack()
86
87     #Create a Time Label
88     timeLabel = Label(root, text =
'Time Left : '+str(time), font=('Helvetica' , 12))
89     timeLabel.pack()
90
91     #create a colour label
92     colour = Label(root, font=(
'Helevetica',12))
93     colour.pack()
94
95     #Entry box
for input from user
96     colour_entry = Entry(root)
97
98
99     colour_entry.focus_set()
100     root.bind(
'<Return>',startGame)
101
102     colour_entry.pack()
103
104     root.mainloop()


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